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Moving innovation : a history of computer animation
Table of Contents
Film and television at the dawn of the digital revolution -- Analog dreams : bohemians, beatniks, and the Whitneys -- Spook work : the government and the military -- Academia -- Xerox PARC and corporate culture -- Hackers -- Nolan Bushnell and the games people play -- To dream the impossible dream : the New York Institute of Technology, 1974-1986 -- Motion picture visual effects and Tron -- Bob Abel, Whitney-Demos, and the eighties : the wild west of CG -- Motion capture : the uncanny hybrid -- The cartoon animation industry -- Pixar -- The conquest of Hollywood.